Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
Inheritance Hierarchy
- TAttributeContainerAccessor
- FHeapAttributeContainerAccessor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AttributesRuntime.h |
| Include | #include "Animation/AttributesRuntime.h" |
Syntax
struct FHeapAttributeContainerAccessor : public UE::Anim::TAttributeContainerAccessor< FCompactPoseBoneIndex, FDefaultAllocator >