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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/ExposedValueHandler.h |
Include | #include "Animation/ExposedValueHandler.h" |
Syntax
struct FExposedValueCopyRecord
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | CopyIndex | |
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EPostCopyOperation | PostCopyOperation |
Constructors
Type | Name | Description | |
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FExposedValueCopyRecord
(
int32 InCopyIndex, |