Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/ActiveStateMachineScope.h |
| Include | #include "Animation/ActiveStateMachineScope.h" |
Syntax
USTRUCT ()
struct FEncounteredStateMachineStack
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FStateMachineEntry, TInlineAllocator< 4 > > | StateStack |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FEncounteredStateMachineStack
(
int32 InStateMachineIndex, |
|||
FEncounteredStateMachineStack
(
const FEncounteredStateMachineStack& ParentStack, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FEncounteredStateMachineStack | |||
| FEncounteredStateMachineStack | InitStack
(
const FEncounteredStateMachineStack& ParentStack, |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FStateMachineEntry |