Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h |
| Include | #include "Animation/AnimCompressionTypes.h" |
Syntax
struct FCompressibleAnimDataResult
Variables
| Type | Name | Description | |
|---|---|---|---|
| TUniquePtr< ICompressedAnimData > | AnimData | ||
| UAnimBoneCompressionCodec * | Codec | ||
| TArray< uint8 > | CompressedByteStream | ||
| void * | CompressionUserData | Give compression code a place to store some extra data during compression (Needed for PerTrackCompression) |
Constructors
| Type | Name | Description | |
|---|---|---|---|