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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FBulkCurves
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimBulkCurves.h |
| Include | #include "Animation/AnimBulkCurves.h" |
void AddIndexed
(
FName InName
)
Remarks
Add a named element and index it Note that this should only really be used when building a fresh value array, as using this during runtime can introduce duplicate values.