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Unreal Engine C++ API Reference > Runtime > Engine > Animation
Inheritance Hierarchy
- TNamedValueArray
- FBulkCurveFlags
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimCurveElementFlags.h |
Include | #include "Animation/AnimCurveElementFlags.h" |
Syntax
struct FBulkCurveFlags : public UE::Anim::TNamedValueArray< FDefaultAllocator, FCurveElementFlags >
Remarks
Named value array used for bulk storage of curve flags