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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FBoneReference > API/Runtime/Engine/Animation/FBoneReference/IsValidToEvaluate
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/BoneReference.h |
| Include | #include "Animation/BoneReference.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/BoneReference.cpp |
bool IsValidToEvaluate
&40;
const FBoneContainer & RequiredBones
&41; const
Remarks
Return true if has valid index, and required bones contain it