Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FBoneReference
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/BoneReference.h |
| Include | #include "Animation/BoneReference.h" |
bool HasValidSetup&40;&41; const
Remarks
Return true if it has valid set up