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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
Include | #include "Animation/BlendSpace.h" |
Syntax
struct FBlendSample
Remarks
Sample data
Variables
Type | Name | Description | |
---|---|---|---|
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TObjectPtr< class UAnimSequence > | Animation | For linked animations. |
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uint8: 1 | bIsValid | |
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int32 | CachedMarkerDataUpdateCounter | Cache the samples marker data counter so that we can track if it changes and revalidate the blendspace. |
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float | RateScale | |
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FVector | SampleValue |
Constructors
Type | Name | Description | |
---|---|---|---|
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FBlendSample () |
||
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FBlendSample
(
UAnimSequence* InAnim, |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FBlendSample& Other |