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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAttributeCurve
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeCurve.h |
| Include | #include "Animation/AttributeCurve.h" |
| Source | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeCurve.cpp |
FKeyHandle UpdateOrAddKey
&40;
float InTime,
const void &42; InValue,
float KeyTimeTolerance
&41;
Remarks
Finds the key at InTime, and updates its typed value. If it can't find the key within the KeyTimeTolerance, it adds one at that time