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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAttributeBlendData > API/Runtime/Engine/Animation/FAttributeBlendData/TSingleIterator
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AttributeBlendData.h |
| Include | #include "Animation/AttributeBlendData.h" |
bool IsHighestBoneWeighted() const
Remarks
Returns whether or not the unique attribute its (bone level) weight is the highest across the containers