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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AssetMappingTable.h |
| Include | #include "Animation/AssetMappingTable.h" |
Syntax
struct FAssetMapping
Remarks
This defines one asset mapping
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UAnimationAsset > | SourceAsset | Source asset | |
| TObjectPtr< class UAnimationAsset > | TargetAsset | Source asset |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAssetMapping
(
UAnimationAsset* InSourceAsset |