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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimationStreamingManager
- IAnimationStreamingManager::GetLoadedChunk()
- FAnimationStreamingManager::GetLoadedChunk()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimationStreaming.h |
| Include | #include "Animation/AnimationStreaming.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationStreaming.cpp |
virtual const FCompressedAnimSequence &42; GetLoadedChunk
&40;
const UAnimStreamable &42; Anim,
uint32 ChunkIndex,
bool bRequestNextChunk
&41; const
Remarks
Gets a pointer to a chunk of animation data Either the desired chunk or NULL if it's not loaded
Parameters
| Name | Description |
|---|---|
| Anim | AnimStreamable we want a chunk from |
| ChunkIndex | Index of the chunk we want |