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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimationStreamingManager
- IStreamingManager::BlockTillAllRequestsFinished()
- FAnimationStreamingManager::BlockTillAllRequestsFinished()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimationStreaming.h |
| Include | #include "Animation/AnimationStreaming.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationStreaming.cpp |
virtual int32 BlockTillAllRequestsFinished
(
float TimeLimit,
bool bLogResults
)
Remarks
Blocks till all pending requests are fulfilled. Number of streaming requests still in flight, if the time limit was reached before they were finished.
Parameters
| Name | Description |
|---|---|
| TimeLimit | Optional time limit for processing, in seconds. Specifying 0 means infinite time limit. |
| bLogResults | Whether to dump the results to the log. |