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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimationBaseContext
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include | #include "Animation/AnimNodeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
IAnimClassInterface &42; GetAnimClass&40;&41; const
Remarks
Get the Blueprint IAnimClassInterface associated with this context, if there is one. Note: This can return NULL, so check the result.