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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimTrack
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h |
Include | #include "Animation/AnimCompositeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp |
void ValidateSegmentTimes&40;&41;
Remarks
Ensure segment times are correctly formed (no gaps and no extra time at the end of the anim reference)