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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimTrack
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCompositeBase.h |
Include | #include "Animation/AnimCompositeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCompositeBase.cpp |
bool ContainRecursive
&40;
const TArray< UAnimCompositeBase &42; > & CurrentAccumulatedList
&41;
Remarks
This is recursive function that look thorough internal assets and clear the reference if recursive is found. We're going to remove the top reference if found