Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimSubsystem
- FAnimSubsystem::OnPreUpdate_WorkerThread()
- FAnimSubsystem_PropertyAccess::OnPreUpdate_WorkerThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem.h |
| Include | #include "Animation/AnimSubsystem.h" |
virtual void OnPreUpdate_WorkerThread
(
FAnimSubsystemParallelUpdateContext & InContext
) const
Remarks
Override point to process worker-thread data per-frame. Called before proxy Update and BlueprintThreadSafeUpdateAnimation.