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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimStreamable.h |
Include | #include "Animation/AnimStreamable.h" |
Syntax
class FAnimStreamableChunk
Variables
Type | Name | Description | |
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FByteBulkData | BulkData | Bulk data if stored in the package. |
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FCompressedAnimSequence * | CompressedAnimSequence | Compressed Data for this chunk (if nullptr then data needs to be loaded via BulkData) |
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int32 | NumFrames | |
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float | SequenceLength | |
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float | StartTime |
Constructors
Type | Name | Description | |
---|---|---|---|
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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SIZE_T | ||
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void | Serialize
(
FArchive& Ar, |
Serialization. |