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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSet.h |
| Include | #include "Animation/AnimSet.h" |
Syntax
struct FAnimSetMeshLinkup
Remarks
This is a mapping table between each bone in a particular skeletal mesh and the tracks of this animation set.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< int32 > | BoneToTrackTable | Mapping table. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BuildLinkup
(
USkeletalMesh* InSkelMesh, |
Reset this linkup and re-create between the provided skeletal mesh and anim set. |