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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimSequence.h |
| Include | #include "Animation/AnimSequence.h" |
Syntax
struct FAnimSequenceTrackContainer
Remarks
These two always should go together, but it is not right now. I wonder in the future, we change all compressed to be inside as well, so they all stay together When remove tracks, it should be handled together
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< struct FRawAnimSequenceTrack > | AnimationTracks | ||
| TArray< FName > | TrackNames |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetNum () |
||
| void | Initialize
(
int32 NumNode |
||
| void | Initialize
(
TArray< FName > InTrackNames |