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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBoneDecompressionData.h |
Include | #include "Animation/AnimBoneDecompressionData.h" |
Syntax
struct FAnimPoseDecompressionData
Remarks
Struct containing the generated pairs to decompress a Pose, with the output atoms arranged in separate arrays
Variables
Type | Name | Description | |
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TArrayView< FQuat > & | OutAtomRotations | |
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TArrayView< FVector > & | OutAtomScales3D | |
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TArrayView< FVector > & | OutAtomTranslations | |
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const BoneTrackArray & | RotationPairs | |
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const BoneTrackArray & | ScalePairs | |
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const BoneTrackArray & | TranslationPairs |
Constructors
Type | Name | Description | |
---|---|---|---|
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FAnimPoseDecompressionData
(
const BoneTrackArray& InRotationPairs, |
Functions
Type | Name | Description | |
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TArrayView< FQuat > & | ||
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TArrayView< FVector > & | ||
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TArrayView< FVector > & | ||
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const BoneTrackArray & | ||
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const BoneTrackArray & | ||
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const BoneTrackArray & |