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Unreal Engine C++ API Reference > Runtime > Engine > Animation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h |
Include | #include "Animation/AnimPhysicsSolver.h" |
Syntax
struct FAnimPhysPose
Remarks
Defines a transform (Position/Orientation) for an anim phys object without scaling
Variables
Type | Name | Description | |
---|---|---|---|
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FQuat | Orientation | |
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FVector | Position |
Constructors
Type | Name | Description | |
---|---|---|---|
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FAnimPhysPose
(
const FVector& InPosition, |
Functions
Type | Name | Description | |
---|---|---|---|
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FAnimPhysPose | Inverse () |
|
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FMatrix | Matrix () |
|
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FPlane | TransformPlane
(
const FPlane& InPlane |
Operators
Type | Name | Description | |
---|---|---|---|
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FVector | operator*
(
const FVector& InPoint |
|
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FAnimPhysPose | operator*
(
const FAnimPhysPose& InPose |