Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimPhysAngularLimit > FAnimPhysAngularLimit
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h |
Include | #include "Animation/AnimPhysicsSolver.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp |
FAnimPhysAngularLimit
&40;
FAnimPhysRigidBody &42; InFirstBody,
FAnimPhysRigidBody &42; InSecondBody,
const FVector & InWorldSpaceAxis,
float InTargetSpin,
float InMinimumTorque,
float InMaximumTorque
&41;