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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimPhys
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h |
| Include | #include "Animation/AnimPhysicsSolver.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp |
static void ConstrainSphericalInner
&40;
float DeltaTime,
TArray< FAnimPhysLinearLimit > & LimitContainer,
FAnimPhysRigidBody &42; Body,
const FTransform & SphereTransform,
float SphereRadius
&41;
Remarks
Constrains the position of a body within the requested sphere