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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimPhys
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h |
| Include | #include "Animation/AnimPhysicsSolver.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp |
static void ApplyImpulse
&40;
FAnimPhysRigidBody &42; InOutRigidBody,
const FVector & InWorldOrientedImpactPoint,
const FVector & InImpulse
&41;
Remarks
Apply an impulse to a body
Parameters
| Name | Description |
|---|---|
| InOutRigidBody | Body to apply the impulse to |
| InWorldOrientedImpactPoint | Location of the impulse |
| InImpulse | Impulse to apply |