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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprint.h |
| Include | #include "Animation/AnimBlueprint.h" |
Syntax
struct FAnimParentNodeAssetOverride
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UAnimationAsset > | NewAsset | ||
| FGuid | ParentNodeGuid |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAnimParentNodeAssetOverride
(
FGuid InGuid, |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FAnimParentNodeAssetOverride& Other |