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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
| Include | #include "Animation/AnimNotifyQueue.h" |
Syntax
struct FAnimNotifyEventReference
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAnimNotifyEventReference
(
const FAnimNotifyEvent* InNotify, |
|||
FAnimNotifyEventReference
(
const FAnimNotifyEvent* InNotify, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddContextData
(
TArgs&&... Args |
Allows adding extra context data after GatherTickRecordData has been exectuted. | |
| void | GatherTickRecordData
(
const FAnimTickRecord& InTickRecord |
Pulls relevant data from the tick record. | |
| const Type * | |||
| float | Gets the current animation's time that this notify was fired at. | ||
| const UMirrorDataTable * | |||
| const FAnimNotifyEvent * | GetNotify () |
||
| const UObject * | Gets the source object of this notify (e.g. anim sequence), if any. | ||
| void | SetNotify
(
const FAnimNotifyEvent* InNotify |