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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNotifyEventReference
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimNotifyQueue.h |
| Include | #include "Animation/AnimNotifyQueue.h" |
bool IsActiveContext() const
Remarks
Whether the context this notify was fired from is active or not (active == not blending out).