Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimNode_StateMachine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h |
Include | #include "Animation/AnimNode_StateMachine.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp |
bool IsAConduitState
&40;
int32 StateIndex
&41; const
Remarks
Helper function to test if a state is a conduit