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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimNode_StateMachine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_StateMachine.h |
Include | #include "Animation/AnimNode_StateMachine.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_StateMachine.cpp |
float GetStateWeight
&40;
int32 StateIndex
&41; const
Remarks
Returns the blend weight of the specified state, as calculated by the last call to Update()