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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_SequencePlayerBase
- FAnimNode_Base::Initialize_AnyThread()
- FAnimNode_AssetPlayerBase::Initialize_AnyThread()
- FAnimNode_SequencePlayerBase::Initialize_AnyThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h |
| Include | #include "Animation/AnimNode_SequencePlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_SequencePlayer.cpp |
virtual void Initialize_AnyThread
&40;
const FAnimationInitializeContext & Context
&41;
Remarks
Initialize function for setup purposes