Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_SequencePlayerBase
- FAnimNode_AssetPlayerRelevancyBase::GetAnimAsset()
- FAnimNode_SequencePlayerBase::GetAnimAsset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_SequencePlayer.h |
| Include | #include "Animation/AnimNode_SequencePlayer.h" |
virtual UAnimationAsset * GetAnimAsset() const
Remarks
Get the animation asset associated with the node, derived classes should implement this