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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_LinkedInputPose
Syntax
uint8 bIsCachedInputPoseInitialized: 1
Remarks
CachedInputPose can have bone data allocated but uninitialized. This can happen if an anim graph has an Input Pose node with nothing populating it (e.g. if it's played as the only animbp on an actor).