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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_CustomProperty
- FAnimNode_CustomProperty::PropagateInputProperties()
- FAnimNode_ControlRig::PropagateInputProperties()
- FAnimNode_IKRig::PropagateInputProperties()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_CustomProperty.h |
Include | #include "Animation/AnimNode_CustomProperty.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_CustomProperty.cpp |
virtual void PropagateInputProperties
&40;
const UObject &42; InSourceInstance
&41;
Remarks
Propagate the Source Instances' properties to Target Instance