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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_Base
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
Include | #include "Animation/AnimNodeBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
bool IsLODEnabled
&40;
FAnimInstanceProxy &42; AnimInstanceProxy
&41;
Remarks
Return true if enabled, otherwise, return false. This is utility function that can be used per node level