Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_Base
- FAnimNode_Base::GetLODThreshold()
- FAnimNode_ApplyMeshSpaceAdditive::GetLODThreshold()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include | #include "Animation/AnimNodeBase.h" |
virtual int32 GetLODThreshold() const
Remarks
Get the LOD level at which this node is enabled. Node is enabled if the current LOD is less than or equal to this threshold.