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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_AssetPlayerRelevancyBa-
- FAnimNode_AssetPlayerRelevancyBase::SetAccumulatedTime()
- FAnimNode_AssetPlayerBase::SetAccumulatedTime()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_RelevantAssetPlayerBase.h |
| Include | #include "Animation/AnimNode_RelevantAssetPlayerBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_RelevantAssetPlayerBase.cpp |
virtual void SetAccumulatedTime
(
float NewTime
)
Remarks
Override the currently accumulated time