Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_AssetPlayerRelevancyBa-
- FAnimNode_AssetPlayerRelevancyBase::GetIgnoreForRelevancyTest()
- FAnimNode_MotionMatching::GetIgnoreForRelevancyTest()
- FAnimNode_RandomPlayer::GetIgnoreForRelevancyTest()
- FAnimNode_SequencePlayer::GetIgnoreForRelevancyTest()
- FAnimNode_SequenceEvaluator::GetIgnoreForRelevancyTest()
- FAnimNode_BlendSpacePlayer::GetIgnoreForRelevancyTest()
- FAnimNode_SequenceEvaluator_Standalone::GetIgnoreForRelevancyTest()
- FAnimNode_SequencePlayer_Standalone::GetIgnoreForRelevancyTest()
- FAnimNode_BlendSpacePlayer_Standalone::GetIgnoreForRelevancyTest()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_RelevantAssetPlayerBase.h |
| Include | #include "Animation/AnimNode_RelevantAssetPlayerBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_RelevantAssetPlayerBase.cpp |
virtual bool GetIgnoreForRelevancyTest&40;&41; const
Remarks
Check whether this node should be ignored when testing for relevancy in state machines.