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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimNode_AssetPlayerBase
- FAnimNode_AssetPlayerRelevancyBase::GetCachedBlendWeight()
- FAnimNode_AssetPlayerBase::GetCachedBlendWeight()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h |
Include | #include "Animation/AnimNode_AssetPlayerBase.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp |
virtual float GetCachedBlendWeight&40;&41; const
Remarks
Get the last encountered blend weight for this node