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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNode_AssetPlayerBase
- FAnimNode_AssetPlayerRelevancyBase::GetAccumulatedTime()
- FAnimNode_AssetPlayerBase::GetAccumulatedTime()
- FAnimNode_MotionMatching::GetAccumulatedTime()
- FAnimNode_PoseHandler::GetAccumulatedTime()
- FAnimNode_SequenceEvaluatorBase::GetAccumulatedTime()
- FAnimNode_BlendStack_Standalone::GetAccumulatedTime()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_AssetPlayerBase.h |
| Include | #include "Animation/AnimNode_AssetPlayerBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_AssetPlayerBase.cpp |
virtual float GetAccumulatedTime&40;&41; const
Remarks
FAnimNode_RelevantAssetPlayerBase