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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimNode_ApplyMeshSpaceAdditive
- FAnimNode_Base::GatherDebugData()
- FAnimNode_ApplyMeshSpaceAdditive::GatherDebugData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNode_ApplyMeshSpaceAdditive.h |
Include | #include "Animation/AnimNode_ApplyMeshSpaceAdditive.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNode_ApplyMeshSpaceAdditive.cpp |
virtual void GatherDebugData
&40;
FNodeDebugData & DebugData
&41;
Remarks
Called to gather on-screen debug data. This is called on the game thread.
Parameters
Name | Description |
---|---|
DebugData | Debug data structure used to output any relevant data |