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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimSubsystem_NodeRelevancy.h |
| Include | #include "Animation/AnimSubsystem_NodeRelevancy.h" |
Syntax
struct FAnimNodeRelevancyStatus
Remarks
Relevancy status of a animation node tracked by this subsystem.
Functions
| Type | Name | Description | |
|---|---|---|---|
| float | Get the current weight. | ||
| float | Get the previous weight. | ||
| bool | Node has full weight and had full weight last update. | ||
| bool | Node has zero weight. | ||
| bool | Node has just become relevant. | ||
| bool | Node has full weight and had non-full weight last update. | ||
| bool | Node has zero weight and had non-zero weight last update. | ||
| bool | Node has weight and had zero weight last update. | ||
| bool | Node has non-full weight and had full weight last update. |