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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNodeReference
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeReference.h |
| Include | #include "Animation/AnimNodeReference.h" |
template<typename NodeType>
NodeType & GetAnimNode&40;&41; const
Remarks
Get the node we wrap. If the reference is invalid or node is not of the specified type then this will return assert.