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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimNodeFunctionRef
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeFunctionRef.h |
| Include | #include "Animation/AnimNodeFunctionRef.h" |
bool operator==
(
const FAnimNodeFunctionRef & InOther
) const
Remarks
Override operator== as we only need to compare class/function names.