Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Animation > API/Runtime/Engine/Animation/FAnimInstanceProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include | #include "Animation/AnimInstanceProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
void UpdateSlotNodeWeight
&40;
const FName & SlotNodeName,
float InLocalMontageWeight,
float InNodeGlobalWeight
&41;
Remarks
Allow slot nodes to store off their weight during ticking.