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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimInstanceProxy
Deprecated * Skeleton compatibility is now an editor-only concern, this function is no longer used.
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include | #include "Animation/AnimInstanceProxy.h" |
bool IsSkeletonCompatible
&40;
USkeleton const &42; InSkeleton
&41; const