Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimInstanceProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include | #include "Animation/AnimInstanceProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
int32 GetSyncGroupIndexFromName
&40;
FName SyncGroupName
&41; const
Remarks
Returns the baked sync group index from the compile step