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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimInstanceProxy
Type | Name | Description | |
---|---|---|---|
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int32 | GetStateMachineIndex
(
FName MachineName |
Gets the index of the state machine matching MachineName |
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int32 | GetStateMachineIndex
(
FAnimNode_StateMachine* StateMachine |
Gets the index of the state machine |