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Unreal Engine C++ API Reference > Runtime > Engine > Animation > FAnimInstanceProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include | #include "Animation/AnimInstanceProxy.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
void GetSlotWeight
&40;
const FName & SlotNodeName,
float & out_SlotNodeWeight,
float & out_SourceWeight,
float & out_TotalNodeWeight
&41; const
Remarks
Get Slot Node Weight : this returns new Slot Node Weight, Source Weight, Original TotalNodeWeight this 3 values can't be derived from each other
Parameters
Name | Description |
---|---|
SlotNodeName | : the name of the slot node you're querying |
out_SlotNodeWeight | : The node weight for this slot node in the range of [0, 1] |
out_SourceWeight | : The Source weight for this node. |
out_TotalNodeWeight | : Total weight of this node |